Confirmed island framing (Melo)

Melo lists multiple islands among the core adventure pillars next to combat, Devil Fruits, Haki and sailing. That answers the product question “does the game sell an island world?”

It does not publish a permanent public atlas on the page checked for this wiki. For the wider systems list, continue to [[article:four-blues-gameplay|Four Blues gameplay]].

Frame-observed destinations

Island and town labels visible in reviewed community frames
NameEvidence typeNotesEvidence
Thriller BarkTeleport menu + location HUDAlso seen as night environmentFrame — island teleport menu (Gvic3npG6ks @74s) · 1:14
Bush IslandTeleport menuListed in the same menu frameFrame — island teleport menu (Gvic3npG6ks @74s) · 1:14
Marine OutpostTeleport menu + facadeBuilding text MARINE visible at entranceFrame — Marine Outpost entrance (7N9u4pcgYPY @218s) · 3:38
Skypiea / Palm Island / Armament Island / Marrow Island / Green Mountain / Arch Island / Observation Island / AlabastaTeleport menuAll listed together in one reviewed menuFrame — island teleport menu (Gvic3npG6ks @74s) · 1:14
Edge TownTitle-bar locationFOUR BLUES | Edge Town during combatFrame — Edge Town combat HUD (bzqLhhEdnc0 @90s) · 1:30
Island teleport menu with named destinations
Marine Outpost entrance labeled MARINE

What stays unknown

Sailing routes, island unlock conditions, wipe/rebuild narratives and a finished public map remain unknown here. Community talk about islands being removed or restored stays community-report until Melo or a reviewed public build confirms geography.

Combat footage in towns such as Edge Town and Alabasta belongs with [[article:four-blues-combat|combat]] and [[article:four-blues-fighting-styles|fighting styles]], not as proof that every named island is fully explorable.